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Wu Jiaqiu
Heretic Army Heretic Nation
16
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Posted - 2012.06.21 08:23:00 -
[1] - Quote
Excellent idea |

Wu Jiaqiu
Heretic Army Heretic Nation
16
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Posted - 2012.06.22 11:03:00 -
[2] - Quote
I was about to mention that in General. But I guess the intent of the OP was to get as much attention as possible.
Still +1 support from me to change this |

Wu Jiaqiu
Heretic Army Heretic Nation
17
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Posted - 2012.06.24 13:13:00 -
[3] - Quote
Mors Sanctitatis wrote:To the player population in general: thank you for the kudos, the general positive reinforcement and the constructive discourse so far. I'd like to deliver a few thoughts on the discussion:
The concept of sensing other players and intelligence gathering shouldn't come in the form of an additional module. There shouldn't be an additional layer of something new added to the game in order to accomplish this. Everything should be inherent to what we do naturally: fit ships, fight, play the game as we always do.
It's not too impossible for CCP to implement this. The ideas and concepts are not too far out of reach. CCP needs to build sensing and stealth factors into every layer of choice. Every module, every ship hull, every action.
Think of activity as 'dust'. Everything you do as a pilot kicks up said dust. The dust can be visualized as a heat map (see population representation as 'blobs' on the galactic map) on our system level sensors. We can use larger signatures to mask our own smaller signature and blend into the surrounding shadow of larger objects, or even old fights, where other ships have kicked up a lot of 'dust' that is now drifting across the solar system.
It shouldn't be that difficult for CCP to implement this. The computational and database overhead shouldn't be too much. We're not talking about real time combat. The server checks could be very limited if need be. Additional variables are assigned to each module to affect their effect upon the overall signature output of a ship in a given posture. My point is, let's work within the existing framework we have. No need to invent additional modules etc.
I see a few posts worried that solo hunters would be at a disadvantage due to the need for specialized sensing modules, or have to dumb down their combat fits for more offensive sensing capability. Not at all. I'm a solo player first and foremost. I want the solo player with a keen intellect to be the most dangerous opponent in the galaxy. Slip in, kill, and slip out undetected.
Quite a few players are horrified at the prospect of a veritable Call To Arms in order to have to do something as mundane as a mining op. Why not? Mining ops are an almost social occasion. Why not involve the PVP arms of the alliance as well? Of course it will be worth it ISK-wise. The added cost of the defenders will be incorporated into the price of the minerals. Because your time isn't free, right? Right?
With the added mining frigate (it looks so awesome!), there would even be the option of sneaking in and mining with a signature so small that it goes undetected or is simply ignored as a false positve. Think about that for a second. A false positive. What if there was enough naturally occuring activity that there are numerous false positives. Enough that it's actually feasable to hide among them. The hunters dilemma: do we check out every one, or just move on to the next system? What is real? What is ambient? What is fake? What does your gut tell you?
Everyone who instantly fears for whatever way of life they currently have in Eve and worries that it might get disrupted or horribly destroyed: good. You've been doing the same stupid crap for the better part of 8-9 years now. Eve needs some dramatic and far reaching core game play changes to keep it new and fresh. Rebalancing a few T1 frigs isn't my idea of change. Changes like that are evolutionary, not revolutionary. I want to see CCP be fearless. Put their money where their mouth is. Show me that you care CCP.
There are so many opportunities for truely dramatic game play. All CCP has to do is abandon the incremental and safe development and reach for the gold ring. They've done it before. They might have the balls to do it again.
Im still waiting for that dev post. :(
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Wu Jiaqiu
Heretic Army Heretic Nation
19
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Posted - 2012.06.26 22:13:00 -
[4] - Quote
You're probably right. I mean, they won't even change local. Why would they implement this? I think the devs want this game to be hardcore...but not THIS hardcore.
Sad though. I would really like this feature :( |

Wu Jiaqiu
Heretic Army Heretic Nation
34
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Posted - 2012.07.18 15:59:00 -
[5] - Quote
I'm surprised a thread that got this much heat has no dev response. Perhaps sticky this to the compilation thread of things? It would really be a terrible thing to let this die. |

Wu Jiaqiu
Heretic Army Atrocitas
140
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Posted - 2013.02.08 21:00:00 -
[6] - Quote
If they choose to implement this idea, we should expect to wait a good year or year and a half. Theres balancing and lots of other improvements going on at the moment. I expect this to be taken up quite a bit later. |
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